diff --git a/packages/frontend/assets/room/objects/cd-player/body.png b/packages/frontend/assets/room/objects/cd-player/body.png new file mode 100644 index 0000000000..c46b7c6f5d Binary files /dev/null and b/packages/frontend/assets/room/objects/cd-player/body.png differ diff --git a/packages/frontend/assets/room/objects/cd-player/cd-player.blend b/packages/frontend/assets/room/objects/cd-player/cd-player.blend new file mode 100644 index 0000000000..bbedae49d1 Binary files /dev/null and b/packages/frontend/assets/room/objects/cd-player/cd-player.blend differ diff --git a/packages/frontend/assets/room/objects/cd-player/textures/body.png b/packages/frontend/assets/room/objects/cd-player/textures/body.png new file mode 100644 index 0000000000..b4eef21275 Binary files /dev/null and b/packages/frontend/assets/room/objects/cd-player/textures/body.png differ diff --git a/packages/frontend/src/utility/room/engine.ts b/packages/frontend/src/utility/room/engine.ts index 719e102edf..aec29e1344 100644 --- a/packages/frontend/src/utility/room/engine.ts +++ b/packages/frontend/src/utility/room/engine.ts @@ -249,7 +249,7 @@ export class RoomEngine { this.scene.ambientColor = new BABYLON.Color3(1.0, 0.9, 0.8); this.envMapIndoor = BABYLON.CubeTexture.CreateFromPrefilteredData('/client-assets/room/indoor.env', this.scene); - this.envMapIndoor.boundingBoxSize = new BABYLON.Vector3(500/*cm*/, 300/*cm*/, 500/*cm*/); + this.envMapIndoor.boundingBoxSize = new BABYLON.Vector3(500/*cm*/, 500/*cm*/, 500/*cm*/); this.envMapOutdoor = BABYLON.CubeTexture.CreateFromPrefilteredData(this.time === 2 ? '/client-assets/room/outdoor-night.env' : '/client-assets/room/outdoor-day.env', this.scene); this.envMapOutdoor.level = this.time === 0 ? 0.5 : this.time === 1 ? 0.3 : 0.1;