diff --git a/packages/frontend/src/utility/room/engine.ts b/packages/frontend/src/utility/room/engine.ts index f2cab8730d..f1670f2f26 100644 --- a/packages/frontend/src/utility/room/engine.ts +++ b/packages/frontend/src/utility/room/engine.ts @@ -861,6 +861,8 @@ export class RoomEngine { const meshUpdated = (meshes: BABYLON.Mesh[]) => { for (const m of meshes) { const mesh = m; + + // シェイプキー(morph)を考慮してbounding boxを更新するために必要 mesh.refreshBoundingInfo({ applyMorph: true }); //mesh.showBoundingBox = _DEV_;