mirror of
https://github.com/misskey-dev/misskey.git
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256 lines
6.2 KiB
TypeScript
256 lines
6.2 KiB
TypeScript
/*
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* SPDX-FileCopyrightText: syuilo and misskey-project
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import * as BABYLON from '@babylonjs/core';
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import { defineObject } from '../engine.js';
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import { createPlaneUvMapper } from '../utility.js';
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// NOTE: シェイプキーのnormalのエクスポートは無効にしないとmatを大きくしたときに面のレンダリングがグリッチする
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export const pictureFrame = defineObject({
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id: 'pictureFrame',
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name: 'Simple picture frame',
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options: {
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schema: {
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frameColor: {
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type: 'color',
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label: 'Frame color',
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},
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width: {
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type: 'range',
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label: 'Width',
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min: 0,
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max: 1,
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step: 0.01,
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},
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height: {
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type: 'range',
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label: 'Height',
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min: 0,
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max: 1,
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step: 0.01,
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},
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frameThickness: {
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type: 'range',
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label: 'Frame thickness',
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min: 0,
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max: 1,
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step: 0.01,
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},
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depth: {
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type: 'range',
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label: 'Depth',
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min: 0,
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max: 1,
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step: 0.01,
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},
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matHThickness: {
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type: 'range',
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label: 'Mat horizontal thickness',
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min: 0,
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max: 1,
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step: 0.01,
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},
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matVThickness: {
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type: 'range',
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label: 'Mat vertical thickness',
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min: 0,
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max: 1,
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step: 0.01,
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},
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customPicture: {
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type: 'image',
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label: 'Custom picture',
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},
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fit: {
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type: 'enum',
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label: 'Custom picture fit',
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enum: ['cover', 'contain', 'stretch'],
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},
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},
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default: {
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frameColor: [0.71, 0.58, 0.39],
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width: 0.15,
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height: 0.15,
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frameThickness: 0.3,
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depth: 0,
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matHThickness: 0.35,
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matVThickness: 0.35,
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customPicture: null,
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fit: 'cover',
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},
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},
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placement: 'side',
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createInstance: ({ room, root, options, findMaterial, findMesh, meshUpdated }) => {
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const frameMesh = findMesh('__X_FRAME__');
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frameMesh.rotationQuaternion = null;
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const matMesh = findMesh('__X_MAT__');
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matMesh.rotationQuaternion = null;
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const coverMesh = findMesh('__X_COVER__');
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coverMesh.rotationQuaternion = null;
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const pictureMesh = findMesh('__X_PICTURE__');
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pictureMesh.rotationQuaternion = null;
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const pictureMaterial = findMaterial('__X_PICTURE__');
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const updateUv = createPlaneUvMapper(pictureMesh);
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const applyFit = () => {
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const tex = pictureMaterial.albedoTexture;
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if (tex == null) return;
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const srcWidth = tex.getSize().width;
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const srcHeight = tex.getSize().height;
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const srcAspect = srcWidth / srcHeight;
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const targetWidth = options.width * (1 - options.matHThickness);
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const targetHeight = options.height * (1 - options.matVThickness);
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const targetAspect = targetWidth / targetHeight;
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updateUv(srcAspect, targetAspect, options.fit);
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};
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applyFit();
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const applyFrameThickness = () => {
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frameMesh.morphTargetManager!.getTargetByName('Thickness')!.influence = options.frameThickness;
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meshUpdated();
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};
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applyFrameThickness();
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const applyMatThickness = () => {
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matMesh.morphTargetManager!.getTargetByName('MatH')!.influence = options.matHThickness * options.width;
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matMesh.morphTargetManager!.getTargetByName('MatV')!.influence = options.matVThickness * options.height;
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pictureMesh.morphTargetManager!.getTargetByName('Width')!.influence = options.width * (1 - options.matHThickness);
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pictureMesh.morphTargetManager!.getTargetByName('Height')!.influence = options.height * (1 - options.matVThickness);
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meshUpdated();
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applyFit();
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};
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applyMatThickness();
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const applySize = () => {
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frameMesh.morphTargetManager!.getTargetByName('Width')!.influence = options.width;
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frameMesh.morphTargetManager!.getTargetByName('Height')!.influence = options.height;
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matMesh.morphTargetManager!.getTargetByName('Width')!.influence = options.width;
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matMesh.morphTargetManager!.getTargetByName('Height')!.influence = options.height;
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coverMesh.morphTargetManager!.getTargetByName('Width')!.influence = options.width;
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coverMesh.morphTargetManager!.getTargetByName('Height')!.influence = options.height;
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meshUpdated();
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applyMatThickness();
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};
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applySize();
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const applyDepth = () => {
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frameMesh.morphTargetManager!.getTargetByName('Depth')!.influence = options.depth;
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meshUpdated();
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};
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applyDepth();
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const applyCustomPicture = () => {
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if (options.customPicture != null) {
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const tex = new BABYLON.Texture(options.customPicture, room.scene, false, false);
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tex.wrapU = BABYLON.Texture.MIRROR_ADDRESSMODE;
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tex.wrapV = BABYLON.Texture.MIRROR_ADDRESSMODE;
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pictureMaterial.albedoColor = new BABYLON.Color3(1, 1, 1);
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pictureMaterial.albedoTexture = tex;
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applyFit();
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tex.onLoadObservable.addOnce(() => {
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applyFit();
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});
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} else {
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pictureMaterial.albedoColor = new BABYLON.Color3(0.5, 0.5, 0.5);
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pictureMaterial.albedoTexture = null;
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}
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};
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applyCustomPicture();
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const frameMaterial = findMaterial('__X_FRAME__');
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const applyFrameColor = () => {
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const [r, g, b] = options.frameColor;
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frameMaterial.albedoColor = new BABYLON.Color3(r, g, b);
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};
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applyFrameColor();
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return {
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onInited: () => {
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},
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onOptionsUpdated: ([k, v]) => {
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if (k === 'frameColor') {
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applyFrameColor();
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}
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if (k === 'width' || k === 'height') {
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applySize();
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}
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if (k === 'frameThickness') {
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applyFrameThickness();
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}
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if (k === 'depth') {
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applyDepth();
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}
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if (k === 'matHThickness' || k === 'matVThickness') {
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applyMatThickness();
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}
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if (k === 'customPicture') {
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applyCustomPicture();
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}
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if (k === 'fit') {
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applyFit();
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}
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},
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interactions: {},
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};
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},
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});
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/*
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const applyDirection = () => {
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if (options.direction === 'vertical') {
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frameMesh.rotation.z = 0;
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matMesh.rotation.z = 0;
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coverMesh.rotation.z = 0;
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pictureMesh.rotation.z = 0;
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uvs[6] = ax;
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uvs[7] = ay;
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uvs[2] = bx;
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uvs[3] = by;
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uvs[4] = cx;
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uvs[5] = cy;
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uvs[0] = dx;
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uvs[1] = dy;
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} else if (options.direction === 'horizontal') {
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frameMesh.rotation.z = -Math.PI / 2;
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matMesh.rotation.z = -Math.PI / 2;
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coverMesh.rotation.z = -Math.PI / 2;
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pictureMesh.rotation.z = -Math.PI / 2;
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uvs[6] = cy;
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uvs[7] = cx;
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uvs[2] = dy;
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uvs[3] = dx;
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uvs[4] = ay;
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uvs[5] = ax;
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uvs[0] = by;
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uvs[1] = bx;
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}
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pictureMesh.updateVerticesData(BABYLON.VertexBuffer.UVKind, uvs);
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};
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*/
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