mirror of
https://github.com/misskey-dev/misskey.git
synced 2026-03-21 03:30:42 +00:00
Update engine.ts
This commit is contained in:
@@ -939,16 +939,6 @@ export class RoomEngine {
|
||||
om.renderOutline = false;
|
||||
}
|
||||
|
||||
const placement = getObjectDef(selectedObject.metadata.objectType).placement;
|
||||
|
||||
if (placement === 'top') {
|
||||
// stickyな場合にsticky先とのレイの距離が0になりstickyされていない初期状態でgrabbingが始まってしまうのでちょっと浮かす
|
||||
selectedObject.position.y += 1/*cm*/;
|
||||
}
|
||||
|
||||
const distance = BABYLON.Vector3.Distance(this.camera.position, selectedObject.position);
|
||||
const ghost = this.createGhost(selectedObject);
|
||||
|
||||
// 子から先に適用していく
|
||||
const setStickyParentRecursively = (mesh: BABYLON.AbstractMesh) => {
|
||||
const stickyObjectIds = Array.from(this.roomState.installedObjects.filter(o => o.sticky === mesh.metadata.objectId)).map(o => o.id);
|
||||
@@ -970,6 +960,16 @@ export class RoomEngine {
|
||||
};
|
||||
collectDescendantStickyObjectIds(selectedObject.metadata.objectId);
|
||||
|
||||
const placement = getObjectDef(selectedObject.metadata.objectType).placement;
|
||||
|
||||
if (placement === 'top') {
|
||||
// stickyな場合にsticky先とのレイの距離が0になりstickyされていない初期状態でgrabbingが始まってしまうのでちょっと浮かす
|
||||
selectedObject.position.y += 1/*cm*/;
|
||||
}
|
||||
|
||||
const distance = BABYLON.Vector3.Distance(this.camera.position, selectedObject.position);
|
||||
const ghost = this.createGhost(selectedObject);
|
||||
|
||||
const dir = this.camera.getDirection(BABYLON.Axis.Z).scale(this.scene.useRightHandedSystem ? -1 : 1);
|
||||
|
||||
const initialPosition = selectedObject.position.clone();
|
||||
|
||||
Reference in New Issue
Block a user