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Update pictureFrame.ts
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@@ -149,6 +149,7 @@ export const pictureFrame = defineObject({
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const applyDepth = () => {
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frameMesh.morphTargetManager!.getTargetByName('Depth')!.influence = options.depth;
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//coverMesh.morphTargetManager!.getTargetByName('Depth')!.influence = options.depth;
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coverMesh.morphTargetManager!.getTargetByName('Depth')!.influence = 0;
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meshUpdated();
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};
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