This commit is contained in:
syuilo
2026-02-16 16:21:48 +09:00
parent f58de15d45
commit a45611171a
2 changed files with 45 additions and 14 deletions

View File

@@ -21,6 +21,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<template v-for="interaction in interacions" :key="interaction.id">
<MkButton @click="interaction.fn()">{{ interaction.label }}</MkButton>
</template>
<MkButton @click="addObject">addObject</MkButton>
</div>
</div>
</template>
@@ -33,6 +34,7 @@ import { ensureSignin } from '@/i';
import MkButton from '@/components/MkButton.vue';
import { RoomEngine } from '@/utility/room/engine.js';
import { getObjectDef } from '@/utility/room/object-defs.js';
import MkSelect from '@/components/MkSelect.vue';
const canvas = useTemplateRef('canvas');
@@ -291,8 +293,7 @@ onMounted(() => {
if (v == null) {
interacions.value = [];
} else {
const o = engine.value.roomSetting.objects.find(o => o.id === v)!;
const obji = engine.value.objectInstances.get(o.id)!;
const obji = engine.value.objectInstances.get(v)!;
interacions.value = Object.entries(obji.interactions).map(([interactionId, interactionInfo]) => ({
id: interactionId,
label: interactionInfo.label,
@@ -328,6 +329,11 @@ function toggleEditMode() {
canvas.value!.focus();
}
function addObject() {
engine.value?.addObject('mug');
canvas.value!.focus();
}
definePage(() => ({
title: 'Room',
icon: 'ti ti-door',

View File

@@ -27,6 +27,7 @@ import { getObjectDef, OBJECT_DEFS } from './object-defs.js';
import { HorizontalCameraKeyboardMoveInput } from './utility.js';
import * as sound from '@/utility/sound.js';
// babylonのドメイン知識は持たない
type RoomSettingObject<Options = any> = {
id: string;
type: string;
@@ -105,9 +106,11 @@ export class RoomEngine {
public objectInstances: Map<string, RoomObjectInstance<any>> = new Map();
private grabbingCtx: {
objectId: string;
objectType: string;
mesh: BABYLON.Mesh;
initialPosition: BABYLON.Vector3;
initialRotation: BABYLON.Vector3;
initialSticky: string | null;
originalDiffOfPosition: BABYLON.Vector3;
originalDiffOfRotationY: number;
distance: number;
@@ -122,6 +125,7 @@ export class RoomEngine {
private time: 0 | 1 | 2 = 2; // 0: 昼, 1: 夕, 2: 夜
private roomCollisionMeshes: BABYLON.AbstractMesh[] = [];
public roomSetting: RoomSetting;
private stickyMap: Map<string, string | null> = new Map(); // 何が何に吸着しているか
public enableGridSnapping = ref(true);
public gridSnappingScale = ref(8/*cm*/);
private putParticleSystem: BABYLON.ParticleSystem;
@@ -437,6 +441,10 @@ export class RoomEngine {
isMainLight: o.isMainLight,
})));
for (const o of this.roomSetting.objects) {
this.stickyMap.set(o.id, o.sticky ?? null);
}
//const sphere = BABYLON.MeshBuilder.CreateSphere('sphere', { diameter: 1/*cm*/ }, this.scene);
// update tv texure
@@ -526,7 +534,7 @@ export class RoomEngine {
if (this.grabbingCtx == null) return;
const grabbing = this.grabbingCtx;
const placement = getObjectDef(this.roomSetting.objects.find(o => o.id === grabbing.objectId)!.type).placement;
const placement = getObjectDef(grabbing.objectType).placement;
const dir = this.camera.getDirection(BABYLON.Axis.Z).scale(this.scene.useRightHandedSystem ? -1 : 1);
const newPos = this.camera.position.add(dir.scale(grabbing.distance)).add(grabbing.originalDiffOfPosition);
@@ -613,11 +621,7 @@ export class RoomEngine {
}
}
if (sticky != null) {
this.roomSetting.objects.find(o => o.id === grabbing.objectId)!.sticky = sticky;
} else {
this.roomSetting.objects.find(o => o.id === grabbing.objectId)!.sticky = null;
}
this.stickyMap.set(grabbing.objectId, sticky);
grabbing.mesh.rotation = newRotation;
grabbing.mesh.position = newPos;
@@ -871,7 +875,7 @@ export class RoomEngine {
if (this.grabbingCtx != null) {
// 親から先に外していく
const removeStickyParentRecursively = (mesh: BABYLON.Mesh) => {
const stickyObjectIds = Array.from(this.roomSetting.objects.filter(o => o.sticky === mesh.metadata.objectId)).map(o => o.id);
const stickyObjectIds = this.stickyMap.entries().filter(([k, v]) => v === mesh.metadata.objectId).map(([k, v]) => k);
for (const soid of stickyObjectIds) {
const soMesh = this.objectMeshs.get(soid)!;
soMesh.setParent(null);
@@ -923,7 +927,7 @@ export class RoomEngine {
// 子から先に適用していく
const setStickyParentRecursively = (mesh: BABYLON.AbstractMesh) => {
const stickyObjectIds = Array.from(this.roomSetting.objects.filter(o => o.sticky === mesh.metadata.objectId)).map(o => o.id);
const stickyObjectIds = this.stickyMap.entries().filter(([k, v]) => v === mesh.metadata.objectId).map(([k, v]) => k);
for (const soid of stickyObjectIds) {
const soMesh = this.objectMeshs.get(soid)!;
setStickyParentRecursively(soMesh);
@@ -934,7 +938,7 @@ export class RoomEngine {
const descendantStickyObjectIds: string[] = [];
const collectDescendantStickyObjectIds = (parentId: string) => {
const childIds = Array.from(this.roomSetting.objects.filter(o => o.sticky === parentId)).map(o => o.id);
const childIds = this.stickyMap.entries().filter(([k, v]) => v === parentId).map(([k, v]) => k);
for (const cid of childIds) {
descendantStickyObjectIds.push(cid);
collectDescendantStickyObjectIds(cid);
@@ -946,9 +950,11 @@ export class RoomEngine {
this.grabbingCtx = {
objectId: selectedObject.metadata.objectId,
objectType: selectedObject.metadata.objectType,
mesh: selectedObject,
initialPosition: selectedObject.position.clone(),
initialRotation: selectedObject.rotation.clone(),
initialSticky: this.stickyMap.get(selectedObject.metadata.objectId) ?? null,
originalDiffOfPosition: selectedObject.position.subtract(this.camera.position.add(dir.scale(distance))),
originalDiffOfRotationY: selectedObject.rotation.subtract(this.camera.rotation).y,
distance: distance,
@@ -1018,16 +1024,35 @@ export class RoomEngine {
}
}
public addObject() {
public async addObject(type: string) {
this.isEditMode.value = true;
const dir = this.camera.getDirection(BABYLON.Axis.Z).scale(this.scene.useRightHandedSystem ? -1 : 1);
const id = genId();
this.loadObject({
id: id,
const def = getObjectDef(type);
await this.loadObject({
id: id,
type,
position: new BABYLON.Vector3(0, 0, 0),
rotation: new BABYLON.Vector3(0, 0, 0),
options: def.defaultOptions,
});
this.selectedObjectId.value = id;
this.toggleGrab();
// todo: grab確定したら
//this.roomSetting.objects.push({
// id,
// type,
// position: [0, 0, 0],
// rotation: [0, 0, 0],
// options: def.defaultOptions,
//});
sound.playUrl('/client-assets/room/sfx/grab.mp3', {
volume: 1,
playbackRate: 1,