This commit is contained in:
syuilo
2026-02-15 20:43:25 +09:00
parent d8d4b230b0
commit be67e75ef9
34 changed files with 789 additions and 310 deletions

View File

@@ -51,9 +51,9 @@ function resize() {
onMounted(() => {
engine.value = new RoomEngine({
roomType: 'default',
objects: [/*{
objects: [{
id: 'a',
type: 'cardboard-box',
type: 'cardboardBox',
position: [120, 0, 50],
rotation: [0, 0.2, 0],
options: {
@@ -61,13 +61,13 @@ onMounted(() => {
},
}, {
id: 'a2',
type: 'opened-cardboard-box',
type: 'openedCardboardBox',
position: [115, 0, -20],
rotation: [0, -0.1, 0],
options: {},
}, {
id: 'b',
type: 'cardboard-box',
type: 'cardboardBox',
position: [120, 31, 50],
rotation: [0, 0.1, 0],
sticky: 'a',
@@ -76,7 +76,7 @@ onMounted(() => {
},
}, {
id: '1',
type: 'cardboard-box',
type: 'cardboardBox',
position: [80, 0, 110],
rotation: [0, 2, 0],
options: {
@@ -140,13 +140,13 @@ onMounted(() => {
options: {},
}, {
id: 'i',
type: 'lava-lamp',
type: 'lavaLamp',
position: [60, 90, 170],
rotation: [0, 0, 0],
options: {},
}, {
id: 'j',
type: 'steel-rack',
type: 'steelRack',
position: [130, 0, 115],
rotation: [0, Math.PI / 2, 0],
options: {},
@@ -159,14 +159,14 @@ onMounted(() => {
options: {},
}, {
id: 'j3',
type: 'power-strip',
type: 'powerStrip',
position: [130, 13, 115],
rotation: [0, Math.PI / 2, 0],
sticky: 'j',
options: {},
}, {
id: 'k',
type: 'cup-noodle',
type: 'cupNoodle',
position: [-100, 70, 40],
rotation: [0, -2, 0],
sticky: 'c',
@@ -180,7 +180,7 @@ onMounted(() => {
options: {},
}, {
id: 'm',
type: 'energy-drink',
type: 'energyDrink',
position: [-100, 70, 120],
rotation: [0, -1, 0],
sticky: 'c',
@@ -194,7 +194,7 @@ onMounted(() => {
options: {},
}, {
id: 'o',
type: 'facial-tissue',
type: 'facialTissue',
position: [-100, 70, 138],
rotation: [0, -1.5, 0],
sticky: 'c',
@@ -207,7 +207,7 @@ onMounted(() => {
options: {},
}, {
id: 'q',
type: 'color-box',
type: 'colorBox',
position: [-135, 0, -5],
rotation: [0, -Math.PI / 2, 0],
options: {},
@@ -219,13 +219,13 @@ onMounted(() => {
options: {},
}, {
id: 's',
type: 'wall-clock',
type: 'wallClock',
position: [-150, 200, 100],
rotation: [0, -Math.PI / 2, 0],
options: {},
}, {
id: 's2',
type: 'wood-sound-absorbing-panel',
type: 'woodSoundAbsorbingPanel',
position: [-150, 140, 80],
rotation: [0, -Math.PI / 2, 0],
options: {},
@@ -245,38 +245,38 @@ onMounted(() => {
options: {},
}, {
id: 'v',
type: 'ceiling-fan-light',
type: 'ceilingFanLight',
position: [0, 250, 0],
rotation: [0, 0, 0],
isMainLight: true,
options: {},
}, {
id: 'w',
type: 'round-rug',
type: 'roundRug',
position: [0, 0, 0],
rotation: [0, 0, 0],
options: {},
}, */{
id: 'x',
type: 'blind',
position: [-35, 194, 185],
rotation: [0, Math.PI, 0],
options: {
blades: 24,
angle: 0.5,
open: 0.8,
},
}, {
id: 'x2',
type: 'blind',
position: [35, 194, 185],
rotation: [0, Math.PI, 0],
options: {
blades: 24,
angle: -0.4,
open: 0.5,
},
}],
}, {
id: 'x',
type: 'blind',
position: [-35, 194, 185],
rotation: [0, Math.PI, 0],
options: {
blades: 24,
angle: 0.5,
open: 0.8,
},
}, {
id: 'x2',
type: 'blind',
position: [35, 194, 185],
rotation: [0, Math.PI, 0],
options: {
blades: 24,
angle: -0.4,
open: 0.5,
},
}],
}, {
canvas: canvas.value!,
});

View File

@@ -44,32 +44,6 @@ type RoomSetting = {
objects: RoomSettingObject<any>[];
};
function yuge(room: RoomEngine, mesh: BABYLON.Mesh, offset: BABYLON.Vector3) {
const emitter = new BABYLON.TransformNode('emitter', room.scene);
emitter.parent = mesh;
emitter.position = offset;
const ps = new BABYLON.ParticleSystem('steamParticleSystem', 8, room.scene);
ps.particleTexture = new BABYLON.Texture('/client-assets/room/steam.png');
ps.emitter = emitter;
ps.minEmitBox = new BABYLON.Vector3(-1/*cm*/, 0, -1/*cm*/);
ps.maxEmitBox = new BABYLON.Vector3(1/*cm*/, 0, 1/*cm*/);
ps.minEmitPower = 10;
ps.maxEmitPower = 12;
ps.minLifeTime = 2;
ps.maxLifeTime = 3;
ps.addSizeGradient(0, 10/*cm*/, 12/*cm*/);
ps.addSizeGradient(1, 18/*cm*/, 20/*cm*/);
ps.direction1 = new BABYLON.Vector3(-0.3, 1, 0.3);
ps.direction2 = new BABYLON.Vector3(0.3, 1, -0.3);
ps.emitRate = 0.5;
ps.blendMode = BABYLON.ParticleSystem.BLENDMODE_ADD;
ps.color1 = new BABYLON.Color4(1, 1, 1, 0.3);
ps.color2 = new BABYLON.Color4(1, 1, 1, 0.2);
ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
ps.preWarmCycles = Math.random() * 1000;
ps.start();
}
type RoomObjectInstance<Options> = {
onInited?: (room: RoomEngine, o: RoomSettingObject<Options>, rootNode: BABYLON.Mesh) => void;
interactions: Record<string, {
@@ -77,6 +51,7 @@ type RoomObjectInstance<Options> = {
fn: () => void;
}>;
primaryInteraction?: string | null;
dispose?: () => void;
};
export const WORLD_SCALE = 100;
@@ -88,6 +63,7 @@ type ObjectDef<Options extends Record<string, any>> = {
isChair?: boolean;
createInstance: (args: {
room: RoomEngine;
root: BABYLON.Mesh;
o: RoomSettingObject<Options>;
loaderResult: BABYLON.ISceneLoaderAsyncResult;
meshUpdated: () => void;
@@ -98,247 +74,6 @@ export function defineObject<Options extends Record<string, any>>(def: ObjectDef
return def;
}
const OBJECTS = {
plant: {
placement: 'top',
},
mug: {
placement: 'top',
onInited: (room, o, rootNode) => {
yuge(room, rootNode, new BABYLON.Vector3(0, 5/*cm*/, 0));
},
},
'cup-noodle': {
placement: 'top',
onInited: (room, o, rootNode) => {
yuge(room, rootNode, new BABYLON.Vector3(0, 10/*cm*/, 0));
},
},
stickyNote: {
placement: 'side',
},
'cardboard-box': {
placement: 'top',
onInited: (room, o, rootNode) => {
const boxMesh = rootNode.getChildMeshes().find(m => m.name === 'Box') as BABYLON.Mesh;
if (o.variation === 'mikan') {
const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/mikan.png', room.scene, false, false);
(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
} else if (o.variation === 'aizon') {
const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/aizon.png', room.scene, false, false);
(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
}
},
},
'book': {
placement: 'top',
onInited: (room, o, rootNode) => {
const mesh = rootNode.getChildMeshes()[1] as BABYLON.Mesh;
mesh.markVerticesDataAsUpdatable(BABYLON.VertexBuffer.UVKind, true);
const index = o.variation;
const x = index % 8;
const y = Math.floor(index / 8);
const uvs = mesh.getVerticesData(BABYLON.VertexBuffer.UVKind)!;
for (let i = 0; i < uvs.length / 2; i++) {
const u = uvs[i * 2];
const v = uvs[i * 2 + 1];
uvs[i * 2] = (u / 8) + (x / 8);
uvs[i * 2 + 1] = (v / 8) + (y / 8);
}
mesh.updateVerticesData(BABYLON.VertexBuffer.UVKind, uvs);
},
},
'lava-lamp': {
placement: 'top',
onInited: (room, o, rootNode) => {
const light = new BABYLON.PointLight('lavaLampLight', new BABYLON.Vector3(0, 11/*cm*/, 0), room.scene);
light.parent = rootNode;
light.diffuse = new BABYLON.Color3(1.0, 0.5, 0.2);
light.intensity = 300;
light.range = 100/*cm*/;
const sphere = BABYLON.MeshBuilder.CreateSphere('lavaLampLightSphere', { diameter: 4/*cm*/ }, room.scene);
sphere.parent = rootNode;
sphere.position = new BABYLON.Vector3(0, 15/*cm*/, 0);
const mat = new BABYLON.StandardMaterial('lavaLampLightMat', room.scene);
mat.emissiveColor = new BABYLON.Color3(1.0, 0.5, 0.2);
mat.alpha = 0.5;
//mat.disableLighting = true;
sphere.material = mat;
const anim = new BABYLON.Animation('lavaLampLightAnim', 'position.y', 60, BABYLON.Animation.ANIMATIONTYPE_FLOAT, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);
anim.setKeys([
{ frame: 0, value: 11/*cm*/ },
{ frame: 500, value: 38/*cm*/ },
]);
sphere.animations = [anim];
room.scene.beginAnimation(sphere, 0, 500, true);
const emitter = new BABYLON.TransformNode('emitter', room.scene);
emitter.parent = rootNode;
emitter.position = new BABYLON.Vector3(0, 10/*cm*/, 0);
const ps = new BABYLON.ParticleSystem('', 32, room.scene);
ps.particleTexture = new BABYLON.Texture('/client-assets/room/objects/lava-lamp/bubble.png');
ps.emitter = emitter;
ps.isLocal = true;
ps.minEmitBox = new BABYLON.Vector3(-1/*cm*/, 0, -1/*cm*/);
ps.maxEmitBox = new BABYLON.Vector3(1/*cm*/, 0, 1/*cm*/);
ps.minEmitPower = 2;
ps.maxEmitPower = 3;
ps.minLifeTime = 9;
ps.maxLifeTime = 9;
ps.minSize = 0.5/*cm*/;
ps.maxSize = 1/*cm*/;
ps.direction1 = new BABYLON.Vector3(0, 1, 0);
ps.direction2 = new BABYLON.Vector3(0, 1, 0);
ps.emitRate = 1;
ps.blendMode = BABYLON.ParticleSystem.BLENDMODE_ADD;
ps.color1 = new BABYLON.Color4(1, 1, 1, 0.3);
ps.color2 = new BABYLON.Color4(1, 1, 1, 0.2);
ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
ps.preWarmCycles = Math.random() * 1000;
ps.start();
},
},
'wall-clock': {
placement: 'side',
onInited: (room, o, rootNode) => {
const hourHand = rootNode.getChildMeshes().find(m => m.name === 'HandH') as BABYLON.Mesh;
const minuteHand = rootNode.getChildMeshes().find(m => m.name === 'HandM') as BABYLON.Mesh;
room.intervalIds.push(window.setInterval(() => {
const now = new Date();
const hours = now.getHours() % 12;
const minutes = now.getMinutes();
const hAngle = -(hours / 12) * Math.PI * 2 - (minutes / 60) * (Math.PI * 2 / 12);
const mAngle = -(minutes / 60) * Math.PI * 2;
hourHand.rotation = new BABYLON.Vector3(0, 0, hAngle);
minuteHand.rotation = new BABYLON.Vector3(0, 0, mAngle);
}, 1000));
},
},
aircon: {
placement: 'wall',
},
'monstera': {
placement: 'top',
},
'color-box': {
placement: 'floor',
},
'steel-rack': {
placement: 'floor',
},
'plant2': {
placement: 'top',
},
'tv': {
placement: 'top',
},
'opened-cardboard-box': {
placement: 'top',
},
'bed': {
placement: 'floor',
},
'aquarium': {
placement: 'top',
onInited: (room, o, rootNode) => {
const noiseTexture = new BABYLON.NoiseProceduralTexture('perlin', 256, room.scene);
noiseTexture.animationSpeedFactor = 70;
noiseTexture.persistence = 10;
noiseTexture.brightness = 0.5;
noiseTexture.octaves = 5;
const emitter = new BABYLON.TransformNode('emitter', room.scene);
emitter.parent = rootNode;
emitter.position = new BABYLON.Vector3(17/*cm*/, 7/*cm*/, -9/*cm*/);
const ps = new BABYLON.ParticleSystem('', 128, room.scene);
ps.particleTexture = new BABYLON.Texture('/client-assets/room/objects/lava-lamp/bubble.png');
ps.emitter = emitter;
ps.isLocal = true;
ps.minEmitBox = new BABYLON.Vector3(-2/*cm*/, 0, -2/*cm*/);
ps.maxEmitBox = new BABYLON.Vector3(2/*cm*/, 0, 2/*cm*/);
ps.minEmitPower = 40;
ps.maxEmitPower = 60;
ps.minLifeTime = 0.5;
ps.maxLifeTime = 0.5;
ps.minSize = 0.1/*cm*/;
ps.maxSize = 1/*cm*/;
ps.direction1 = new BABYLON.Vector3(0, 1, 0);
ps.direction2 = new BABYLON.Vector3(0, 1, 0);
ps.noiseTexture = noiseTexture;
ps.noiseStrength = new BABYLON.Vector3(500, 0, 500);
ps.emitRate = 32;
ps.blendMode = BABYLON.ParticleSystem.BLENDMODE_ADD;
//ps.color1 = new BABYLON.Color4(1, 1, 1, 0.3);
//ps.color2 = new BABYLON.Color4(1, 1, 1, 0.2);
//ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
ps.preWarmCycles = Math.random() * 1000;
ps.start();
},
},
'desk': {
placement: 'floor',
},
'chair': {
placement: 'floor',
isChair: true,
},
'energy-drink': {
placement: 'top',
},
'banknote': {
placement: 'top',
},
'facial-tissue': {
placement: 'top',
},
'milk': {
placement: 'top',
},
'monitor': {
placement: 'top',
},
'keyboard': {
placement: 'top',
},
'ceiling-fan-light': {
placement: 'ceiling',
receiveShadows: false,
castShadows: false,
onInited: (room, o, rootNode) => {
const rotor = rootNode.getChildMeshes().find(m => m.name === 'Rotor') as BABYLON.Mesh;
rotor.rotation = rotor.rotationQuaternion != null ? rotor.rotationQuaternion.toEulerAngles() : rotor.rotation;
const anim = new BABYLON.Animation('', 'rotation.y', 60, BABYLON.Animation.ANIMATIONTYPE_FLOAT, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);
anim.setKeys([
{ frame: 0, value: 0 },
{ frame: 100, value: Math.PI * 2 },
]);
rotor.animations = [anim];
room.scene.beginAnimation(rotor, 0, 100, true);
},
},
'round-rug': {
placement: 'floor',
},
'wood-sound-absorbing-panel': {
placement: 'side',
},
'power-strip': {
placement: 'top',
},
'snakeplant': {
placement: 'top',
},
'blind': {
placement: 'bottom',
},
};
const _assumedFramesPerSecond = 60;
class HorizontalCameraKeyboardMoveInput extends BABYLON.BaseCameraPointersInput {
@@ -465,8 +200,8 @@ export class RoomEngine {
private camera: BABYLON.UniversalCamera;
private fixedCamera: BABYLON.UniversalCamera;
private birdeyeCamera: BABYLON.ArcRotateCamera;
private intervalIds: number[] = [];
private timeoutIds: number[] = [];
public intervalIds: number[] = [];
public timeoutIds: number[] = [];
private objectMeshs: Map<string, BABYLON.Mesh> = new Map();
public objectInstances: Map<string, RoomObjectInstance<any>> = new Map();
private grabbing: {
@@ -1110,9 +845,11 @@ export class RoomEngine {
private async loadObject(o: RoomSetting['objects'][0]) {
const def = getObjectDef(o.type);
const camelToKebab = (str: string) => str.replace(/([a-z0-9])([A-Z])/g, '$1-$2').toLowerCase();
const root = new BABYLON.Mesh(`object_${o.id}_${o.type}`, this.scene);
const loaderResult = await BABYLON.ImportMeshAsync(`/client-assets/room/objects/${o.type}/${o.type}.glb`, this.scene);
const loaderResult = await BABYLON.ImportMeshAsync(`/client-assets/room/objects/${camelToKebab(o.type)}/${camelToKebab(o.type)}.glb`, this.scene);
let hasCollisionMesh = false;
for (const mesh of loaderResult.meshes) {
@@ -1135,7 +872,7 @@ export class RoomEngine {
root.addChild(subRoot);
if (_DEV_) root.showBoundingBox = true;
//if (_DEV_) root.showBoundingBox = true;
root.position = new BABYLON.Vector3(...o.position);
root.rotation = new BABYLON.Vector3(o.rotation[0], -o.rotation[1], o.rotation[2]);
@@ -1172,7 +909,7 @@ export class RoomEngine {
this.shadowGenerator2.addShadowCaster(mesh);
}
mesh.renderOutline = false;
mesh.renderOutline = this.selectedObjectId.value === o.id;
mesh.outlineWidth = 0.003;
mesh.outlineColor = new BABYLON.Color3(1, 0, 0);
//if (mesh.material) (mesh.material as BABYLON.PBRMaterial).ambientColor = new BABYLON.Color3(0.2, 0.2, 0.2);
@@ -1189,6 +926,7 @@ export class RoomEngine {
const objectInstance = def.createInstance({
room: this,
root,
o: o,
loaderResult: loaderResult,
meshUpdated: () => {
@@ -1199,7 +937,7 @@ export class RoomEngine {
this.objectInstances.set(o.id, objectInstance);
if (objectInstance.onInited != null) {
objectInstance.onInited(this, o, root);
objectInstance.onInited();
}
if (o.isMainLight) {

View File

@@ -3,10 +3,68 @@
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { aircon } from './objects/aircon.js';
import { aquarium } from './objects/aquarium.js';
import { banknote } from './objects/banknote.js';
import { bed } from './objects/bed.js';
import { blind } from './objects/blind.js';
import { book } from './objects/book.js';
import { cardboardBox } from './objects/cardboardBox.js';
import { ceilingFanLight } from './objects/ceilingFanLight.js';
import { chair } from './objects/chair.js';
import { colorBox } from './objects/colorBox.js';
import { cupNoodle } from './objects/cupNoodle.js';
import { desk } from './objects/desk.js';
import { energyDrink } from './objects/energyDrink.js';
import { facialTissue } from './objects/facialTissue.js';
import { keyboard } from './objects/keyboard.js';
import { lavaLamp } from './objects/lavaLamp.js';
import { milk } from './objects/milk.js';
import { monitor } from './objects/monitor.js';
import { monstera } from './objects/monstera.js';
import { mug } from './objects/mug.js';
import { openedCardboardBox } from './objects/openedCardboardBox.js';
import { plant } from './objects/plant.js';
import { plant2 } from './objects/plant2.js';
import { powerStrip } from './objects/powerStrip.js';
import { roundRug } from './objects/roundRug.js';
import { snakeplant } from './objects/snakeplant.js';
import { steelRack } from './objects/steelRack.js';
import { tv } from './objects/tv.js';
import { wallClock } from './objects/wallClock.js';
import { woodSoundAbsorbingPanel } from './objects/woodSoundAbsorbingPanel.js';
export const OBJECT_DEFS = [
aircon,
aquarium,
banknote,
bed,
blind,
book,
cardboardBox,
ceilingFanLight,
chair,
colorBox,
cupNoodle,
desk,
energyDrink,
facialTissue,
keyboard,
lavaLamp,
milk,
monitor,
monstera,
mug,
openedCardboardBox,
plant,
plant2,
powerStrip,
roundRug,
snakeplant,
steelRack,
tv,
wallClock,
woodSoundAbsorbingPanel,
];
export function getObjectDef(type: string): typeof OBJECT_DEFS[number] {

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@@ -0,0 +1,17 @@
/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const aircon = defineObject({
id: 'aircon',
defaultOptions: {},
placement: 'wall',
createInstance: () => {
return {
interactions: {},
};
},
});

View File

@@ -0,0 +1,52 @@
/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const aquarium = defineObject({
id: 'aquarium',
defaultOptions: {},
placement: 'top',
createInstance: ({ room, o, root }) => {
return {
onInited: () => {
const noiseTexture = new BABYLON.NoiseProceduralTexture('perlin', 256, room.scene);
noiseTexture.animationSpeedFactor = 70;
noiseTexture.persistence = 10;
noiseTexture.brightness = 0.5;
noiseTexture.octaves = 5;
const emitter = new BABYLON.TransformNode('emitter', room.scene);
emitter.parent = root;
emitter.position = new BABYLON.Vector3(17/*cm*/, 7/*cm*/, -9/*cm*/);
const ps = new BABYLON.ParticleSystem('', 128, room.scene);
ps.particleTexture = new BABYLON.Texture('/client-assets/room/objects/lava-lamp/bubble.png');
ps.emitter = emitter;
ps.isLocal = true;
ps.minEmitBox = new BABYLON.Vector3(-2/*cm*/, 0, -2/*cm*/);
ps.maxEmitBox = new BABYLON.Vector3(2/*cm*/, 0, 2/*cm*/);
ps.minEmitPower = 40;
ps.maxEmitPower = 60;
ps.minLifeTime = 0.5;
ps.maxLifeTime = 0.5;
ps.minSize = 0.1/*cm*/;
ps.maxSize = 1/*cm*/;
ps.direction1 = new BABYLON.Vector3(0, 1, 0);
ps.direction2 = new BABYLON.Vector3(0, 1, 0);
ps.noiseTexture = noiseTexture;
ps.noiseStrength = new BABYLON.Vector3(500, 0, 500);
ps.emitRate = 32;
ps.blendMode = BABYLON.ParticleSystem.BLENDMODE_ADD;
//ps.color1 = new BABYLON.Color4(1, 1, 1, 0.3);
//ps.color2 = new BABYLON.Color4(1, 1, 1, 0.2);
//ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
ps.preWarmCycles = Math.random() * 1000;
ps.start();
},
interactions: {},
};
},
});

View File

@@ -0,0 +1,17 @@
/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const banknote = defineObject({
id: 'banknote',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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@@ -0,0 +1,17 @@
/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const bed = defineObject({
id: 'bed',
defaultOptions: {},
placement: 'floor',
createInstance: () => {
return {
interactions: {},
};
},
});

View File

@@ -40,6 +40,7 @@ export const blind = defineObject({
const applyAngle = () => {
for (const b of [blade, ...blades]) {
b.rotation.x = o.options.angle;
b.rotation.x += Math.random() * 0.3 - 0.15;
}
};

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@@ -0,0 +1,35 @@
/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const book = defineObject({
id: 'book',
defaultOptions: {
variation: null as number | null,
},
placement: 'top',
createInstance: ({ room, o, root }) => {
return {
onInited: () => {
const mesh = root.getChildMeshes()[1] as BABYLON.Mesh;
mesh.markVerticesDataAsUpdatable(BABYLON.VertexBuffer.UVKind, true);
const index = o.options.variation ?? 0;
const x = index % 8;
const y = Math.floor(index / 8);
const uvs = mesh.getVerticesData(BABYLON.VertexBuffer.UVKind)!;
for (let i = 0; i < uvs.length / 2; i++) {
const u = uvs[i * 2];
const v = uvs[i * 2 + 1];
uvs[i * 2] = (u / 8) + (x / 8);
uvs[i * 2 + 1] = (v / 8) + (y / 8);
}
mesh.updateVerticesData(BABYLON.VertexBuffer.UVKind, uvs);
},
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const cardboardBox = defineObject({
id: 'cardboardBox',
defaultOptions: {
variation: null as string | null,
},
placement: 'top',
createInstance: ({ room, o, root }) => {
return {
onInited: () => {
const boxMesh = root.getChildMeshes().find(m => m.name === 'Box') as BABYLON.Mesh;
if (o.options.variation === 'mikan') {
const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/mikan.png', room.scene, false, false);
(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
} else if (o.options.variation === 'aizon') {
const tex = new BABYLON.Texture('/client-assets/room/objects/cardboard-box/textures/aizon.png', room.scene, false, false);
(boxMesh.material as BABYLON.PBRMaterial).albedoTexture = tex;
(boxMesh.material as BABYLON.PBRMaterial).albedoColor = new BABYLON.Color3(1, 1, 1);
}
},
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const ceilingFanLight = defineObject({
id: 'ceilingFanLight',
defaultOptions: {},
placement: 'ceiling',
createInstance: ({ room, o, root }) => {
return {
onInited: () => {
const rotor = root.getChildMeshes().find(m => m.name === 'Rotor') as BABYLON.Mesh;
rotor.rotation = rotor.rotationQuaternion != null ? rotor.rotationQuaternion.toEulerAngles() : rotor.rotation;
const anim = new BABYLON.Animation('', 'rotation.y', 60, BABYLON.Animation.ANIMATIONTYPE_FLOAT, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);
anim.setKeys([
{ frame: 0, value: 0 },
{ frame: 100, value: Math.PI * 2 },
]);
rotor.animations = [anim];
room.scene.beginAnimation(rotor, 0, 100, true);
},
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const chair = defineObject({
id: 'chair',
defaultOptions: {},
placement: 'floor',
isChair: true,
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const colorBox = defineObject({
id: 'colorBox',
defaultOptions: {},
placement: 'floor',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
import { yuge } from '../utility.js';
export const cupNoodle = defineObject({
id: 'cupNoodle',
defaultOptions: {},
placement: 'top',
createInstance: ({ room, root }) => {
return {
onInited: () => {
yuge(room, root, new BABYLON.Vector3(0, 10/*cm*/, 0));
},
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const desk = defineObject({
id: 'desk',
defaultOptions: {},
placement: 'floor',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const energyDrink = defineObject({
id: 'energyDrink',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const facialTissue = defineObject({
id: 'facialTissue',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const keyboard = defineObject({
id: 'keyboard',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const lavaLamp = defineObject({
id: 'lavaLamp',
defaultOptions: {},
placement: 'top',
createInstance: ({ room, o, root }) => {
return {
onInited: () => {
const light = new BABYLON.PointLight('lavaLampLight', new BABYLON.Vector3(0, 11/*cm*/, 0), room.scene);
light.parent = root;
light.diffuse = new BABYLON.Color3(1.0, 0.5, 0.2);
light.intensity = 300;
light.range = 100/*cm*/;
const sphere = BABYLON.MeshBuilder.CreateSphere('lavaLampLightSphere', { diameter: 4/*cm*/ }, room.scene);
sphere.parent = root;
sphere.position = new BABYLON.Vector3(0, 15/*cm*/, 0);
const mat = new BABYLON.StandardMaterial('lavaLampLightMat', room.scene);
mat.emissiveColor = new BABYLON.Color3(1.0, 0.5, 0.2);
mat.alpha = 0.5;
//mat.disableLighting = true;
sphere.material = mat;
const anim = new BABYLON.Animation('lavaLampLightAnim', 'position.y', 60, BABYLON.Animation.ANIMATIONTYPE_FLOAT, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);
anim.setKeys([
{ frame: 0, value: 11/*cm*/ },
{ frame: 500, value: 38/*cm*/ },
]);
sphere.animations = [anim];
room.scene.beginAnimation(sphere, 0, 500, true);
const emitter = new BABYLON.TransformNode('emitter', room.scene);
emitter.parent = root;
emitter.position = new BABYLON.Vector3(0, 10/*cm*/, 0);
const ps = new BABYLON.ParticleSystem('', 32, room.scene);
ps.particleTexture = new BABYLON.Texture('/client-assets/room/objects/lava-lamp/bubble.png');
ps.emitter = emitter;
ps.isLocal = true;
ps.minEmitBox = new BABYLON.Vector3(-1/*cm*/, 0, -1/*cm*/);
ps.maxEmitBox = new BABYLON.Vector3(1/*cm*/, 0, 1/*cm*/);
ps.minEmitPower = 2;
ps.maxEmitPower = 3;
ps.minLifeTime = 9;
ps.maxLifeTime = 9;
ps.minSize = 0.5/*cm*/;
ps.maxSize = 1/*cm*/;
ps.direction1 = new BABYLON.Vector3(0, 1, 0);
ps.direction2 = new BABYLON.Vector3(0, 1, 0);
ps.emitRate = 1;
ps.blendMode = BABYLON.ParticleSystem.BLENDMODE_ADD;
ps.color1 = new BABYLON.Color4(1, 1, 1, 0.3);
ps.color2 = new BABYLON.Color4(1, 1, 1, 0.2);
ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
ps.preWarmCycles = Math.random() * 1000;
ps.start();
},
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const milk = defineObject({
id: 'milk',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const monitor = defineObject({
id: 'monitor',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const monstera = defineObject({
id: 'monstera',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
import { yuge } from '../utility.js';
export const mug = defineObject({
id: 'mug',
defaultOptions: {},
placement: 'top',
createInstance: ({ room, root }) => {
return {
onInited: () => {
yuge(room, root, new BABYLON.Vector3(0, 5/*cm*/, 0));
},
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const openedCardboardBox = defineObject({
id: 'openedCardboardBox',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const plant = defineObject({
id: 'plant',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const plant2 = defineObject({
id: 'plant2',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const powerStrip = defineObject({
id: 'powerStrip',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const roundRug = defineObject({
id: 'roundRug',
defaultOptions: {},
placement: 'floor',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const snakeplant = defineObject({
id: 'snakeplant',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const steelRack = defineObject({
id: 'steelRack',
defaultOptions: {},
placement: 'floor',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const tv = defineObject({
id: 'tv',
defaultOptions: {},
placement: 'top',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import { defineObject } from '../engine.js';
export const wallClock = defineObject({
id: 'wallClock',
defaultOptions: {},
placement: 'side',
createInstance: ({ room, o, root }) => {
return {
onInited: () => {
const hourHand = root.getChildMeshes().find(m => m.name === 'HandH') as BABYLON.Mesh;
const minuteHand = root.getChildMeshes().find(m => m.name === 'HandM') as BABYLON.Mesh;
room.intervalIds.push(window.setInterval(() => {
const now = new Date();
const hours = now.getHours() % 12;
const minutes = now.getMinutes();
const hAngle = -(hours / 12) * Math.PI * 2 - (minutes / 60) * (Math.PI * 2 / 12);
const mAngle = -(minutes / 60) * Math.PI * 2;
hourHand.rotation = new BABYLON.Vector3(0, 0, hAngle);
minuteHand.rotation = new BABYLON.Vector3(0, 0, mAngle);
}, 1000));
},
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import { defineObject } from '../engine.js';
export const woodSoundAbsorbingPanel = defineObject({
id: 'woodSoundAbsorbingPanel',
defaultOptions: {},
placement: 'side',
createInstance: () => {
return {
interactions: {},
};
},
});

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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import * as BABYLON from '@babylonjs/core';
import type { RoomEngine } from './engine.js';
export function yuge(room: RoomEngine, mesh: BABYLON.Mesh, offset: BABYLON.Vector3) {
const emitter = new BABYLON.TransformNode('emitter', room.scene);
emitter.parent = mesh;
emitter.position = offset;
const ps = new BABYLON.ParticleSystem('steamParticleSystem', 8, room.scene);
ps.particleTexture = new BABYLON.Texture('/client-assets/room/steam.png');
ps.emitter = emitter;
ps.minEmitBox = new BABYLON.Vector3(-1/*cm*/, 0, -1/*cm*/);
ps.maxEmitBox = new BABYLON.Vector3(1/*cm*/, 0, 1/*cm*/);
ps.minEmitPower = 10;
ps.maxEmitPower = 12;
ps.minLifeTime = 2;
ps.maxLifeTime = 3;
ps.addSizeGradient(0, 10/*cm*/, 12/*cm*/);
ps.addSizeGradient(1, 18/*cm*/, 20/*cm*/);
ps.direction1 = new BABYLON.Vector3(-0.3, 1, 0.3);
ps.direction2 = new BABYLON.Vector3(0.3, 1, -0.3);
ps.emitRate = 0.5;
ps.blendMode = BABYLON.ParticleSystem.BLENDMODE_ADD;
ps.color1 = new BABYLON.Color4(1, 1, 1, 0.3);
ps.color2 = new BABYLON.Color4(1, 1, 1, 0.2);
ps.colorDead = new BABYLON.Color4(1, 1, 1, 0);
ps.preWarmCycles = Math.random() * 1000;
ps.start();
}