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wip
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packages/frontend/assets/room/objects/bed/textures/wood.png
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packages/frontend/assets/room/objects/bed/textures/wood.png
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@@ -3,18 +3,39 @@
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import * as BABYLON from '@babylonjs/core';
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import { defineObject } from '../engine.js';
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export const bed = defineObject({
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id: 'bed',
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name: 'Bed',
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options: {
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schema: {},
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default: {},
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schema: {
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color: {
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type: 'color',
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label: 'Color',
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},
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},
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default: {
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color: [0.2, 0.1, 0.02],
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},
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},
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placement: 'floor',
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createInstance: () => {
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createInstance: ({ options, root }) => {
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const bodyMesh = root.getChildMeshes().find(m => m.name.includes('__X_BODY__')) as BABYLON.Mesh;
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const bodyMaterial = bodyMesh.material as BABYLON.PBRMaterial;
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const applyColor = () => {
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const [r, g, b] = options.color;
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bodyMaterial.albedoColor = new BABYLON.Color3(r, g, b);
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};
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applyColor();
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return {
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onOptionsUpdated: ([k, v]) => {
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applyColor();
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},
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interactions: {},
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};
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},
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